Refactor: changed duplicate lobyb existence checks to the new preexecution check

This commit is contained in:
Jona Walpert
2026-04-23 15:17:30 +02:00
parent 16c91c6aae
commit b9e45142c2
4 changed files with 40 additions and 64 deletions
@@ -1,7 +1,10 @@
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.game.bet;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.GameLobbyExistsCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.UserLoggedInCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.GameController;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.player.PlayerId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.Lobby;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyManager;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User;
@@ -41,6 +44,8 @@ public class PlayerBetHandler extends CommandHandler<PlayerBetRequest> {
super(responseDispatcher);
this.userRegistry = userRegistry;
this.lobbyManager = lobbyManager;
addCheck(new UserLoggedInCheck(userRegistry));
addCheck(new GameLobbyExistsCheck(userRegistry, lobbyManager));
}
/**
@@ -69,22 +74,11 @@ public class PlayerBetHandler extends CommandHandler<PlayerBetRequest> {
String username = opt.get().getName();
Integer gameId = request.getGameId();
var lobby =
(gameId != null)
? lobbyManager.getLobby(LobbyId.of(gameId))
: lobbyManager.getLobbyByUsername(username);
if (lobby == null) {
if (gameId != null) {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "LOBBY_NOT_FOUND", "Lobby not found"));
} else {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "NOT_IN_LOBBY", "User not in a lobby"));
}
return;
Lobby lobby;
if (gameId != null) {
lobby = lobbyManager.getLobby(LobbyId.of(gameId));
} else {
lobby = lobbyManager.getLobbyByUsername(username);
}
GameController game = lobby.getGameController();
@@ -1,7 +1,10 @@
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.game.call;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.GameLobbyExistsCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.UserLoggedInCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.GameController;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.player.PlayerId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.Lobby;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyManager;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User;
@@ -37,6 +40,8 @@ public class PlayerCallHandler extends CommandHandler<PlayerCallRequest> {
super(responseDispatcher);
this.userRegistry = userRegistry;
this.lobbyManager = lobbyManager;
addCheck(new UserLoggedInCheck(userRegistry));
addCheck(new GameLobbyExistsCheck(userRegistry, lobbyManager));
}
/**
@@ -57,22 +62,11 @@ public class PlayerCallHandler extends CommandHandler<PlayerCallRequest> {
String username = opt.get().getName();
Integer gameId = request.getGameId();
var lobby =
(gameId != null)
? lobbyManager.getLobby(LobbyId.of(gameId))
: lobbyManager.getLobbyByUsername(username);
if (lobby == null) {
if (gameId != null) {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "LOBBY_NOT_FOUND", "Lobby not found"));
} else {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "NOT_IN_LOBBY", "User not in a lobby"));
}
return;
Lobby lobby;
if (gameId != null) {
lobby = lobbyManager.getLobby(LobbyId.of(gameId));
} else {
lobby = lobbyManager.getLobbyByUsername(username);
}
GameController game = lobby.getGameController();
@@ -1,7 +1,10 @@
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.game.fold;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.GameLobbyExistsCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.UserLoggedInCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.GameController;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.player.PlayerId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.Lobby;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyManager;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User;
@@ -37,6 +40,8 @@ public class PlayerFoldHandler extends CommandHandler<PlayerFoldRequest> {
super(responseDispatcher);
this.userRegistry = userRegistry;
this.lobbyManager = lobbyManager;
addCheck(new UserLoggedInCheck(userRegistry));
addCheck(new GameLobbyExistsCheck(userRegistry, lobbyManager));
}
/**
@@ -57,22 +62,11 @@ public class PlayerFoldHandler extends CommandHandler<PlayerFoldRequest> {
String username = opt.get().getName();
Integer gameId = request.getGameId();
var lobby =
(gameId != null)
? lobbyManager.getLobby(LobbyId.of(gameId))
: lobbyManager.getLobbyByUsername(username);
if (lobby == null) {
if (gameId != null) {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "LOBBY_NOT_FOUND", "Lobby not found"));
} else {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "NOT_IN_LOBBY", "User not in a lobby"));
}
return;
Lobby lobby;
if (gameId != null) {
lobby = lobbyManager.getLobby(LobbyId.of(gameId));
} else {
lobby = lobbyManager.getLobbyByUsername(username);
}
GameController game = lobby.getGameController();
@@ -1,7 +1,10 @@
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.game.raise;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.GameLobbyExistsCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.app.checks.UserLoggedInCheck;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.GameController;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.player.PlayerId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.Lobby;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyId;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyManager;
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User;
@@ -41,6 +44,8 @@ public class PlayerRaiseHandler extends CommandHandler<PlayerRaiseRequest> {
super(responseDispatcher);
this.userRegistry = userRegistry;
this.lobbyManager = lobbyManager;
addCheck(new UserLoggedInCheck(userRegistry));
addCheck(new GameLobbyExistsCheck(userRegistry, lobbyManager));
}
/**
@@ -71,22 +76,11 @@ public class PlayerRaiseHandler extends CommandHandler<PlayerRaiseRequest> {
String username = opt.get().getName();
Integer gameId = request.getGameId();
var lobby =
(gameId != null)
? lobbyManager.getLobby(LobbyId.of(gameId))
: lobbyManager.getLobbyByUsername(username);
if (lobby == null) {
if (gameId != null) {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "LOBBY_NOT_FOUND", "Lobby not found"));
} else {
responseDispatcher.dispatch(
new ErrorResponse(
request.getContext(), "NOT_IN_LOBBY", "User not in a lobby"));
}
return;
Lobby lobby;
if (gameId != null) {
lobby = lobbyManager.getLobby(LobbyId.of(gameId));
} else {
lobby = lobbyManager.getLobbyByUsername(username);
}
GameController game = lobby.getGameController();