Feat: New Game UI Features and bug fixed #308

Merged
j.kropff merged 19 commits from feat/game-ui-optimation into main 2026-04-26 17:52:41 +02:00
Showing only changes of commit bf979ab391 - Show all commits
@@ -39,19 +39,19 @@
styleClass="yellow-button"/> styleClass="yellow-button"/>
<!-- Action buttons: Trigger Call --> <!-- Action buttons: Trigger Call -->
<Button text="Call" <Button text="CALL"
fx:id="callButton" fx:id="callButton"
onAction="#onInputPlayerCall" onAction="#onInputPlayerCall"
styleClass="yellow-button"/> styleClass="yellow-button"/>
<!-- Action buttons: Trigger Fold --> <!-- Action buttons: Trigger Fold -->
<Button text="Fold" <Button text="FOLD"
fx:id="foldButton" fx:id="foldButton"
onAction="#onInputPlayerFold" onAction="#onInputPlayerFold"
styleClass="yellow-button"/> styleClass="yellow-button"/>
<!-- Action buttons: Trigger Raise --> <!-- Action buttons: Trigger Raise -->
<Button text="Raise" <Button text="RAISE"
fx:id="raiseButton" fx:id="raiseButton"
onAction="#onInputPlayerRaise" onAction="#onInputPlayerRaise"
styleClass="yellow-button"/> styleClass="yellow-button"/>