Merge branch 'integration/116-change-username' into 'main'
Feat: Integrate username change flow across lobby, server and chat See merge request cs108-fs26/Gruppe-13!132
This commit was merged in pull request #288.
This commit is contained in:
@@ -1,8 +1,9 @@
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# Protocol Document
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This document describes the protocol for client-server communication in our application. It defines the structure of requests and responses, the supported commands along with their request parameters, response formats, and possible errors.
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# Table of Contents
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- [Protocol Document](#protocol-document)
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- [Table of Contents](#table-of-contents)
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- [General structure of requests](#general-structure-of-requests)
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@@ -36,20 +37,27 @@ This document describes the protocol for client-server communication in our appl
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- [Error Response](#error-response-4)
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- [Example Request](#example-request-2)
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- [Example Response](#example-response-2)
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- [LOGOUT command](#logout-command)
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- [CHANGE\_USERNAME command](#change_username-command)
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- [Required pre-execution checks](#required-pre-execution-checks-3)
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- [Request Parameters](#request-parameters-3)
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- [Success Response](#success-response-3)
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- [Error Response](#error-response-5)
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- [Example Request](#example-request-3)
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- [Example Response](#example-response-3)
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- [LIST\_USERS command](#list_users-command)
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- [LOGOUT command](#logout-command)
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- [Required pre-execution checks](#required-pre-execution-checks-4)
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- [Request Parameters](#request-parameters-4)
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- [Success Response](#success-response-4)
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- [Error Response](#error-response-6)
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- [Example Request](#example-request-4)
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- [Example Response](#example-response-4)
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- [LIST\_USERS command](#list_users-command)
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- [Required pre-execution checks](#required-pre-execution-checks-5)
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- [Request Parameters](#request-parameters-5)
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- [Success Response](#success-response-5)
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- [Error Response](#error-response-7)
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- [Example Request](#example-request-5)
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- [Example Response](#example-response-5)
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- [GET_LOBBY_LIST command](#get_lobby_list-command)
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- [Required pre-execution checks](#required-pre-execution-checks)
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- [Request Parameters](#request-parameters)
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@@ -91,50 +99,53 @@ This document describes the protocol for client-server communication in our appl
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<!-- Please see the comments for copy ‚ n' paste ready examples -->
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# General structure of requests
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As mentioned before, our protocol is based on POP3.
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As mentioned before, our protocol is based on POP3.
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Each command is represented as a single line of text, starting with the command name followed by parameters. The server responds with a status line indicating success or failure, followed by the body.
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Requests can have parameters that provide additional information for the command. Parameters are key-value pairs separated by an equal sign (`=`).
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Responses are collections of key-value pairs, containing either a value or another collection, allowing for nested structures.
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Responses are collections of key-value pairs, containing either a value or another collection, allowing for nested structures.
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Each collection is ended with the `END` keyword.
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# Preconditions
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The serverside pipeline to process incoming requests consists of multiple stages.
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Each of these stages can yield an error response if the request does not meet the requirements of that stage.
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## Parsing
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One of these stages is the parsing. It is responsible for parsing the raw request into a structured format that can be easily processed by the command handlers. It validates the syntax of the request as well.
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### Error Response
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| Code | Description |
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| :-------------- | :---------------------------------------------------------------------------------------------- |
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| `PARSING_ERROR` | The body of the request contains syntax errors (see message field of response for more details) |
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## Command dispatching
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After the request has been successfully parsed, the next stage is to dispatch the `PrimitiveRequest` to the appropriate `CommandParser`. This is done by the `CommandDispatcherDispatcher`, which uses the command name to determine which parser to use.
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### Error Response
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| Code | Description |
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| :---------------- | :---------------------------------------------------------------- |
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| `UNKNOWN_COMMAND` | The command is unknown to this server. No parser has been defined |
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## Command parsing
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Once the `PrimitiveRequest` has been dispatched to the appropriate `CommandParser`, the parser is responsible for parsing the parameters of the request and creating a `Request` that can be executed by the responsible `CommandHandler`.
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### Error Response
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| Code | Description |
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| :------------------ | :------------------------------------------------------------------------------------------------ |
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| `MISSING_PARAMETER` | A required parameter is missing from the request (see message field of response for more details) |
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# Pre-execution checks
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Pre-execution checks are reusable validation steps that can be registered on command handlers.
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Pre-execution checks are reusable validation steps that can be registered on command handlers.
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They are implemented as `HandlerCheck` instances and are executed by the `CommandHandlerExecutor` before the handler's main logic is invoked.
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<!--
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@@ -148,16 +159,17 @@ Description of the check, what it does and when it should be used.
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-->
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## UserLoggedInCheck
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The `UserLoggedInCheck` is a common pre-execution check that verifies whether the user is logged in (i.e. has a user associated with his session).
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### Error Response
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| Code | Description |
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| :------------------- | :------------------------ |
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| `USER_NOT_LOGGED_IN` | The user is not logged in |
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# Commands
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Commands are the core of our protocol, representing the various actions that clients can request from the server. Each command has a unique name and may require specific parameters in addition to pre-execution checks.
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The server processes these commands and responds accordingly.
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@@ -212,41 +224,50 @@ END
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-->
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## PING command
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The `PING` command is a simple command that can be used to check if the server is responsive.
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### Required pre-execution checks
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None.
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|
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### Request Parameters
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No parameters.
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|
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### Success Response
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No response fields.
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### Example Request
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```
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PING
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```
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```
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### Example Response
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```
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+OK
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END
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```
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## CHECK_USERNAME command
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The `CHECK_USERNAME` command is used to check if a username is already taken by another user. Additional users can still log in with the same username, but their name will be substituted with a suffix.
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### Required pre-execution checks
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None.
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### Request Parameters
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| Parameter Name | Type | Optional | Description |
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| :------------- | :------- | :------- | :------------------------------------- |
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| `USERNAME` | `String` | no | The username to check for availability |
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### Success Response
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| Field | Type | Description |
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| :------- | :--------------------------- | :---------------------------------------------------------------------- |
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| `STATUS` | `Enum<UsernameAvailability>` | Member of enum indicating if the username is available or already taken |
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@@ -257,11 +278,13 @@ None.
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| `TAKEN` | Username is already in use |
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### Example Request
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```
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CHECK_USERNAME USERNAME='Lars'
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```
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### Example Response
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```
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+OK
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STATUS=FREE
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@@ -269,33 +292,40 @@ END
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```
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## LOGIN command
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The `LOGIN` command is used to log in a user with a specified username. If the username is already taken by another user, the server will append a suffix to the username to make it unique.
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|
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### Required pre-execution checks
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|
||||
None.
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||||
|
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### Request Parameters
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|
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| Parameter Name | Type | Optional | Description |
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| :------------- | :------- | :------- | :----------------------------------- |
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| `USERNAME` | `String` | no | The username to create the user with |
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### Success Response
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|
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| Field | Type | Description |
|
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| :--------- | :---------------------------------------------------------------------- | :-------------------------------------------------------------------- |
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| `USERNAME` | `String` | Username of the newly created user, can differ from the requested one |
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| `ID` | [`UUID`](https://docs.oracle.com/javase/8/docs/api/java/util/UUID.html) | The ID of the created user |
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### Error Response
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|
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| Code | Description |
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||||
| :------------------ | :----------------------------------------------------------------------------- |
|
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| `ALREADY_LOGGED_IN` | The session is already associated with a user, logging in again is prohibited. |
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### Example Request
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```
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LOGIN USERNAME='Lars'
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```
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### Example Response
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```
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+OK
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USERNAME='Lars_1234'
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@@ -303,45 +333,100 @@ LOGIN USERNAME='Lars'
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END
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```
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## CHANGE_USERNAME command
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## LOGOUT command
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Description of the command, what it does, and when it should be used.
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The `CHANGE_USERNAME` command is used to change the username of an already logged-in user. The request is tied to the current session and updates all affected server-side mappings.
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### Required pre-execution checks
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|
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None.
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|
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### Request Parameters
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| Parameter Name | Type | Optional | Description |
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| :------------- | :------- | :------- | :------------------------------------ |
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| `USERNAME` | `String` | no | The new username for the active user |
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### Success Response
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| Field | Type | Description |
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| :--------- | :---------------------------------------------------------------------- | :-------------------------------------- |
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| `USERNAME` | `String` | Effective username after rename |
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| `ID` | [`UUID`](https://docs.oracle.com/javase/8/docs/api/java/util/UUID.html) | The ID of the renamed user |
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|
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### Error Response
|
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|
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| Code | Description |
|
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| :------------------- | :-------------------------------------------------------------------- |
|
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| `USER_NOT_LOGGED_IN` | No active user is associated with this session. |
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| `INVALID_USERNAME` | Username contains disallowed characters or is empty. |
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| `USERNAME_TAKEN` | Requested username is already used by another user. |
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| `RENAME_CONFLICT` | Rename could not be propagated to all current lobby/game structures. |
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### Example Request
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|
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```
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CHANGE_USERNAME USERNAME='Lars_New'
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```
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|
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### Example Response
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|
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```
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+OK
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USERNAME='Lars_New'
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ID=e47a671e-2b2a-42df-bb82-953fe2ebd307
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END
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```
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|
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## LOGOUT command
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|
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Description of the command, what it does, and when it should be used.
|
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|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
No parameters.
|
||||
|
||||
### Success Response
|
||||
|
||||
No response fields.
|
||||
|
||||
### Error Response
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||||
|
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| Code | Description |
|
||||
| :------------------- | :--------------------------------------------------------------- |
|
||||
| `NO_USER_ASSOCIATED` | The session has no user associated, logging out is not possible. |
|
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|
||||
### Example Request
|
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|
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```
|
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LOGOUT
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||||
```
|
||||
|
||||
### Example Response
|
||||
|
||||
```
|
||||
+OK
|
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END
|
||||
```
|
||||
|
||||
## LIST_USERS command
|
||||
|
||||
The `LIST_USERS` command is used to retrieve a list of all currently logged-in users.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
No parameters.
|
||||
|
||||
### Success Response
|
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|
||||
| Field | Type | Description |
|
||||
| :------ | :----------------- | :--------------------------------------- |
|
||||
| `USERS` | `Collection<User>` | Collection of all users currently online |
|
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@@ -351,16 +436,18 @@ No parameters.
|
||||
| `USERNAME` | `String` | Username of the newly created user, can differ from the requested one |
|
||||
| `ID` | [`UUID`](https://docs.oracle.com/javase/8/docs/api/java/util/UUID.html) | The ID of the created user |
|
||||
|
||||
|
||||
### Error Response
|
||||
|
||||
None.
|
||||
|
||||
### Example Request
|
||||
|
||||
```
|
||||
LIST_USERS
|
||||
```
|
||||
|
||||
### Example Response
|
||||
|
||||
```
|
||||
+OK
|
||||
USERS
|
||||
@@ -381,8 +468,11 @@ END
|
||||
```
|
||||
|
||||
## SEND_MESSAGE command
|
||||
|
||||
The `SEND_MESSAGE` command is used to transfer the chat message sent by a user to the server.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
@@ -403,28 +493,36 @@ None.
|
||||
| `WHISPER` | Message is for the whisper chat |
|
||||
|
||||
### Success Response
|
||||
|
||||
No response fields.
|
||||
|
||||
### Error Response
|
||||
|
||||
None.
|
||||
|
||||
### Example Request
|
||||
|
||||
```
|
||||
SEND_MESSAGE TYPE=GLOBAL GAME=1 USER=player1 TARGET=null TIME='10:30' TEXT='Hello World'
|
||||
```
|
||||
|
||||
### Example Response
|
||||
|
||||
```
|
||||
+OK
|
||||
END
|
||||
```
|
||||
|
||||
## GET_MESSAGE_COUNT command
|
||||
|
||||
The `GET_MESSAGE_COUNT` is used to get the current number of messages that are stored in the queue for a client.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
No parameters.
|
||||
|
||||
### Success Response
|
||||
@@ -434,17 +532,19 @@ No parameters.
|
||||
| `COUNT` | `int` | The current number of messages |
|
||||
|
||||
### Error Response
|
||||
|
||||
| Code | Description |
|
||||
| :------------------- |:---------------------------------------------------------------------------------|
|
||||
| `NO_USER_ASSOCIATED` | The session has no user associated, there is no queue of messages for the client |
|
||||
|
||||
|
||||
### Example Request
|
||||
|
||||
```
|
||||
GET_MESSAGE_COUNT
|
||||
```
|
||||
|
||||
### Example Response
|
||||
|
||||
```
|
||||
+OK
|
||||
COUNT=10
|
||||
@@ -452,14 +552,19 @@ END
|
||||
```
|
||||
|
||||
## GET_NEXT_MESSAGE command
|
||||
|
||||
The `GET_NEXT_MESSAGE` command is used to get the next message stored in a queue for the client.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
No parameters.
|
||||
|
||||
### Success Response
|
||||
|
||||
| Field | Type | Description |
|
||||
|:---------|:----------------|:-------------------------------------------------------------------|
|
||||
| `TYPE` | `Enum<ChatType` | Member of Enum, indicating with chat type is used |
|
||||
@@ -476,16 +581,19 @@ No parameters.
|
||||
| `WHISPER` | Message is for the whisper chat |
|
||||
|
||||
### Error Response
|
||||
|
||||
| Code | Description |
|
||||
| :------------------- |:---------------------------------------------------------------------------------|
|
||||
| `NO_USER_ASSOCIATED` | The session has no user associated, there is no queue of messages for the client |
|
||||
|
||||
### Example Request
|
||||
|
||||
```
|
||||
GET_NEXT_MESSAGE
|
||||
```
|
||||
|
||||
### Example Response
|
||||
|
||||
```
|
||||
+OK
|
||||
TYPE=GLOBAL GAME=-1 USER=player1 TARGET=null TIME=9:30 TEXT="Guten Tag"
|
||||
@@ -613,9 +721,11 @@ END
|
||||
The `GET_LOBBY_LIST` command requests the server to return a list of currently available lobbies with basic metadata.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
No parameters.
|
||||
|
||||
### Implementation notes
|
||||
@@ -667,9 +777,11 @@ END
|
||||
The `GET_GAME_STATE` command returns a snapshot of the current game for a lobby. It includes global fields (`PHASE`, `POT`, `CURRENT_BET`, `DEALER`, `ACTIVE_PLAYER`), repeated `CARD` blocks for community cards and repeated `PLAYER` blocks for per-player information. If the requester is a player in the game, their hole cards are included inside their `PLAYER` block as nested `CARD` blocks.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
- [`UserLoggedInCheck`](#userloggedincheck)
|
||||
|
||||
### Request Parameters
|
||||
|
||||
| Parameter Name | Type | Optional | Description |
|
||||
| :------------- | :----- | :------: | :---------- |
|
||||
| `GAME_ID` | `int` | yes | Numeric id of the lobby/game to query. If omitted the server will resolve the lobby by the requesting session's associated user.
|
||||
@@ -1114,9 +1226,11 @@ END
|
||||
The `GET_LOBBY_STATUS` command requests the server to return the current state of a lobby, including the list of players and their ready state.
|
||||
|
||||
### Required pre-execution checks
|
||||
|
||||
None.
|
||||
|
||||
### Request Parameters
|
||||
|
||||
| Parameter Name | Type | Optional | Description |
|
||||
| :------------- | :--- | :------: | :---------- |
|
||||
| `ID` | `int` | no | Numeric id of the target lobby |
|
||||
@@ -1151,6 +1265,7 @@ END
|
||||
```
|
||||
|
||||
### Error Response
|
||||
|
||||
| Code | Description |
|
||||
| :--- | :---------- |
|
||||
| `LOBBY_NOT_FOUND` | The specified lobby id does not exist |
|
||||
@@ -1222,4 +1337,4 @@ END
|
||||
CODE=LOBBIES_FULL
|
||||
MESSAGE=Maximum number of 8 lobbies reached
|
||||
END
|
||||
```
|
||||
```
|
||||
|
||||
@@ -39,6 +39,10 @@ public class ClientApp {
|
||||
return sharedUsername;
|
||||
}
|
||||
|
||||
public static void updateSharedUsername(String username) {
|
||||
setSharedUsername(username != null && !username.isBlank() ? username.trim() : null);
|
||||
}
|
||||
|
||||
private static void setSharedUsername(String username) {
|
||||
sharedUsername = username;
|
||||
LOGGER.info("sharedUsername set to '{}'", getSharedUsername());
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.client.chat;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.client.ClientApp;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.client.network.ChatClient;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.client.network.ClientService;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.client.ui.chatui.ChatBoxController;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.command.parsing.RequestParameter;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.function.Consumer;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.jspecify.annotations.Nullable;
|
||||
@@ -24,7 +29,7 @@ public class ChatController {
|
||||
private static final Map<ClientService, ChatController> ACTIVE_CONTROLLERS =
|
||||
new WeakHashMap<>();
|
||||
|
||||
private final String username;
|
||||
private volatile String username;
|
||||
|
||||
private final ClientService clientService;
|
||||
|
||||
@@ -37,6 +42,7 @@ public class ChatController {
|
||||
private final ChatBoxController chatBoxController;
|
||||
private int lobbyId = -1;
|
||||
private final Timer timer;
|
||||
private final Consumer<List<String>> serverEventListener;
|
||||
|
||||
public record ChatKey(ChatType type, @Nullable String targetUser) {
|
||||
public ChatKey(ChatType type) {
|
||||
@@ -71,8 +77,10 @@ public class ChatController {
|
||||
localUserList = new ArrayList<>();
|
||||
this.chatBoxController = new ChatBoxController(username, this);
|
||||
this.logger = LogManager.getLogger(ChatController.class);
|
||||
this.serverEventListener = this::handleServerEvent;
|
||||
|
||||
registerAsActiveController(clientService);
|
||||
clientService.addEventListener(serverEventListener);
|
||||
|
||||
this.timer = new Timer(true);
|
||||
timer.schedule(
|
||||
@@ -131,6 +139,7 @@ public class ChatController {
|
||||
* <p>All Messages get added to a particular {@link ChatModel}, if the checks passed.
|
||||
*/
|
||||
public void receiveMessage() {
|
||||
String currentUsername = getCurrentUsername();
|
||||
List<Message> newMessages = chatClient.getMessages();
|
||||
if (!newMessages.isEmpty()) {
|
||||
for (Message msg : newMessages) {
|
||||
@@ -146,16 +155,17 @@ public class ChatController {
|
||||
(_key) ->
|
||||
new ChatModel(
|
||||
ChatType.LOBBY,
|
||||
username,
|
||||
currentUsername,
|
||||
msg.lobbyId,
|
||||
null))
|
||||
.addMessage(msg);
|
||||
}
|
||||
break;
|
||||
case ChatType.WHISPER:
|
||||
if (msg.target.equals(username) || msg.sender.equals(username)) {
|
||||
if (msg.target.equals(currentUsername)
|
||||
|| msg.sender.equals(currentUsername)) {
|
||||
ChatKey key;
|
||||
if (msg.target.equals(username)) {
|
||||
if (msg.target.equals(currentUsername)) {
|
||||
key = new ChatKey(ChatType.WHISPER, msg.sender);
|
||||
} else {
|
||||
key = new ChatKey(ChatType.WHISPER, msg.target);
|
||||
@@ -166,7 +176,7 @@ public class ChatController {
|
||||
ChatModel chatModel =
|
||||
new ChatModel(
|
||||
ChatType.WHISPER,
|
||||
username,
|
||||
currentUsername,
|
||||
lobbyId,
|
||||
key.targetUser());
|
||||
chatBoxController.addWhisperChat(key.targetUser(), chatModel);
|
||||
@@ -203,13 +213,29 @@ public class ChatController {
|
||||
*/
|
||||
public synchronized void checkWhisperUsers() {
|
||||
List<String> users = chatClient.getUsers();
|
||||
logger.info(users);
|
||||
if (!users.isEmpty()) {
|
||||
for (String user : users) {
|
||||
String value = user.split("\\=")[1];
|
||||
logger.info(value);
|
||||
addWhisperUser(value);
|
||||
Set<String> remoteUsers = new HashSet<>();
|
||||
String currentUsername = getCurrentUsername();
|
||||
|
||||
for (String user : users) {
|
||||
if (user == null || !user.contains("=")) {
|
||||
continue;
|
||||
}
|
||||
String value = user.split("\\=", 2)[1].trim();
|
||||
if (value.isBlank() || value.equals(currentUsername)) {
|
||||
continue;
|
||||
}
|
||||
remoteUsers.add(value);
|
||||
}
|
||||
|
||||
for (String known : new ArrayList<>(localUserList)) {
|
||||
if (!remoteUsers.contains(known)) {
|
||||
localUserList.remove(known);
|
||||
chatBoxController.removeWhisperUser(known);
|
||||
}
|
||||
}
|
||||
|
||||
for (String remote : remoteUsers) {
|
||||
addWhisperUser(remote);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -222,16 +248,110 @@ public class ChatController {
|
||||
if (user == null || user.isBlank()) {
|
||||
return;
|
||||
}
|
||||
if (!(localUserList.contains(user) || user.equals(username))) {
|
||||
if (!(localUserList.contains(user) || user.equals(getCurrentUsername()))) {
|
||||
localUserList.add(user);
|
||||
logger.info("adding new whisper user");
|
||||
chatBoxController.addWhisperUser(user);
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void updateUsername(String newUsername) {
|
||||
if (newUsername == null || newUsername.isBlank()) {
|
||||
return;
|
||||
}
|
||||
String oldUsername = this.username;
|
||||
this.username = newUsername.trim();
|
||||
chatBoxController.setUsername(this.username);
|
||||
|
||||
if (oldUsername != null && !oldUsername.equals(this.username)) {
|
||||
localUserList.remove(oldUsername);
|
||||
chatBoxController.removeWhisperUser(oldUsername);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleServerEvent(List<String> lines) {
|
||||
if (lines == null || lines.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<RequestParameter> params;
|
||||
try {
|
||||
params = ClientService.convertToRequestParameters(lines);
|
||||
} catch (RuntimeException e) {
|
||||
return;
|
||||
}
|
||||
String event = null;
|
||||
String oldUsername = null;
|
||||
String newUsername = null;
|
||||
|
||||
for (RequestParameter p : params) {
|
||||
if ("EVENT".equalsIgnoreCase(p.key())) {
|
||||
event = p.value();
|
||||
} else if ("OLD_USERNAME".equalsIgnoreCase(p.key())) {
|
||||
oldUsername = p.value();
|
||||
} else if ("NEW_USERNAME".equalsIgnoreCase(p.key())) {
|
||||
newUsername = p.value();
|
||||
}
|
||||
}
|
||||
|
||||
if (!"USERNAME_CHANGED".equalsIgnoreCase(event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
applyUsernameMigration(oldUsername, newUsername);
|
||||
}
|
||||
|
||||
private synchronized void applyUsernameMigration(String oldUsername, String newUsername) {
|
||||
if (oldUsername == null
|
||||
|| newUsername == null
|
||||
|| oldUsername.isBlank()
|
||||
|| newUsername.isBlank()
|
||||
|| oldUsername.equals(newUsername)) {
|
||||
return;
|
||||
}
|
||||
|
||||
String currentUsername = getCurrentUsername();
|
||||
if (oldUsername.equals(currentUsername)) {
|
||||
updateUsername(newUsername);
|
||||
}
|
||||
|
||||
ChatKey oldKey = new ChatKey(ChatType.WHISPER, oldUsername);
|
||||
ChatKey newKey = new ChatKey(ChatType.WHISPER, newUsername);
|
||||
|
||||
ChatModel oldModel = chatModelMap.remove(oldKey);
|
||||
ChatModel existingNewModel = chatModelMap.get(newKey);
|
||||
if (oldModel != null) {
|
||||
oldModel.setTarget(newUsername);
|
||||
if (existingNewModel == null) {
|
||||
chatModelMap.put(newKey, oldModel);
|
||||
} else {
|
||||
// Merge possible parallel history into the already existing new-key model.
|
||||
for (Message msg : oldModel.messages) {
|
||||
existingNewModel.addMessage(msg);
|
||||
}
|
||||
}
|
||||
chatBoxController.renameWhisperUser(oldUsername, newUsername);
|
||||
}
|
||||
|
||||
localUserList.remove(oldUsername);
|
||||
chatBoxController.removeWhisperUser(oldUsername);
|
||||
if (!newUsername.equals(getCurrentUsername())) {
|
||||
addWhisperUser(newUsername);
|
||||
}
|
||||
}
|
||||
|
||||
public String getCurrentUsername() {
|
||||
String shared = ClientApp.getSharedUsername();
|
||||
if (shared != null && !shared.isBlank()) {
|
||||
return shared.trim();
|
||||
}
|
||||
return username;
|
||||
}
|
||||
|
||||
/** Stops polling background tasks for this chat controller instance. */
|
||||
public void shutdown() {
|
||||
timer.cancel();
|
||||
clientService.removeEventListener(serverEventListener);
|
||||
synchronized (ACTIVE_CONTROLLERS) {
|
||||
if (ACTIVE_CONTROLLERS.get(clientService) == this) {
|
||||
ACTIVE_CONTROLLERS.remove(clientService);
|
||||
|
||||
@@ -22,7 +22,7 @@ public class ChatModel {
|
||||
public final String username;
|
||||
|
||||
/** The person to send the message to If the chat is a whisper chat */
|
||||
private final String target;
|
||||
private String target;
|
||||
|
||||
private final IntegerProperty count;
|
||||
|
||||
@@ -82,4 +82,8 @@ public class ChatModel {
|
||||
public String getTarget() {
|
||||
return target;
|
||||
}
|
||||
|
||||
public void setTarget(String target) {
|
||||
this.target = target;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,6 +131,29 @@ public class LobbyClient {
|
||||
return new LoginResult(assigned, id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the username for the currently logged-in session.
|
||||
*
|
||||
* @param newUsername desired new username
|
||||
* @return a {@link LoginResult} containing assigned username and id as returned by the server
|
||||
*/
|
||||
public LoginResult changeUsername(String newUsername) {
|
||||
List<String> lines = client.processCommand("CHANGE_USERNAME USERNAME=" + newUsername);
|
||||
|
||||
List<RequestParameter> params = ClientService.convertToRequestParameters(lines);
|
||||
|
||||
String assigned = newUsername;
|
||||
String id = null;
|
||||
for (RequestParameter p : params) {
|
||||
if ("USERNAME".equalsIgnoreCase(p.key())) {
|
||||
assigned = p.value();
|
||||
} else if ("ID".equalsIgnoreCase(p.key())) {
|
||||
id = p.value();
|
||||
}
|
||||
}
|
||||
return new LoginResult(assigned, id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Request the server for the list of available lobbies.
|
||||
*
|
||||
|
||||
@@ -60,6 +60,12 @@ public class ChatBoxController {
|
||||
usernameTabMap = new HashMap<>();
|
||||
}
|
||||
|
||||
public void setUsername(String username) {
|
||||
if (username != null && !username.isBlank()) {
|
||||
this.username = username.trim();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the chat interface by creating the global chat model and adding the corresponding
|
||||
* "GLOBAL" tab to the interface. It also registers the global chat in the {@link
|
||||
@@ -84,6 +90,11 @@ public class ChatBoxController {
|
||||
public void addWhisperUser(String targetUserName) {
|
||||
Platform.runLater(
|
||||
() -> {
|
||||
for (MenuItem existing : addWhisperChatButton.getItems()) {
|
||||
if (targetUserName.equals(existing.getText())) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
MenuItem menuItem = new MenuItem(targetUserName);
|
||||
addWhisperChatButton.getItems().add(menuItem);
|
||||
menuItem.setOnAction(
|
||||
@@ -98,6 +109,54 @@ public class ChatBoxController {
|
||||
});
|
||||
}
|
||||
|
||||
public void removeWhisperUser(String targetUserName) {
|
||||
Platform.runLater(
|
||||
() ->
|
||||
addWhisperChatButton
|
||||
.getItems()
|
||||
.removeIf(item -> targetUserName.equals(item.getText())));
|
||||
}
|
||||
|
||||
public void renameWhisperUser(String oldUsername, String newUsername) {
|
||||
if (oldUsername == null
|
||||
|| newUsername == null
|
||||
|| oldUsername.isBlank()
|
||||
|| newUsername.isBlank()
|
||||
|| oldUsername.equals(newUsername)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Platform.runLater(
|
||||
() -> {
|
||||
for (MenuItem item : addWhisperChatButton.getItems()) {
|
||||
if (oldUsername.equals(item.getText())) {
|
||||
item.setText(newUsername);
|
||||
item.setOnAction(
|
||||
event ->
|
||||
addWhisperChat(
|
||||
newUsername,
|
||||
new ChatModel(
|
||||
ChatType.WHISPER,
|
||||
username,
|
||||
-1,
|
||||
newUsername)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Tab tab = usernameTabMap.remove(oldUsername);
|
||||
if (tab != null) {
|
||||
tab.setText(newUsername);
|
||||
usernameTabMap.put(newUsername, tab);
|
||||
}
|
||||
|
||||
int idx = activeWhisperChats.indexOf(oldUsername);
|
||||
if (idx >= 0) {
|
||||
activeWhisperChats.set(idx, newUsername);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new private (whisper) chat model for a specific target user, registers it within
|
||||
* the chat system, and opens a new chat tab.
|
||||
|
||||
+2
-1
@@ -68,11 +68,12 @@ public class ChatViewController implements Initializable {
|
||||
String message = inputField.getText().trim();
|
||||
if (!message.isEmpty()) {
|
||||
inputField.clear();
|
||||
String currentUsername = controller.getCurrentUsername();
|
||||
Message msg =
|
||||
new Message(
|
||||
chatModel.getChattype(),
|
||||
chatModel.lobbyId,
|
||||
username,
|
||||
currentUsername,
|
||||
chatModel.getTarget(),
|
||||
message);
|
||||
controller.onSendToNetwork(msg);
|
||||
|
||||
+63
-5
@@ -104,6 +104,13 @@ public class CasinomainuiController {
|
||||
casinoTable.getChildren().add(gridManager.getGridPane());
|
||||
gridManager.renderLobbyButtons();
|
||||
|
||||
String sharedUsername = ClientApp.getSharedUsername();
|
||||
updateUsernameFieldPresentation(sharedUsername);
|
||||
if (loginButton != null) {
|
||||
loginButton.setText(
|
||||
sharedUsername != null && !sharedUsername.isBlank() ? "Change Name" : "Login");
|
||||
}
|
||||
|
||||
initializeChat(clientService);
|
||||
}
|
||||
|
||||
@@ -156,7 +163,7 @@ public class CasinomainuiController {
|
||||
/** Handles the login button action. Validates input and calls LobbyClient.login(). */
|
||||
@FXML
|
||||
public void handleLoginButton() {
|
||||
String username = usernameField.getText();
|
||||
String username = usernameField == null ? null : usernameField.getText();
|
||||
if (username == null || username.isBlank()) {
|
||||
showAlert("Please enter a username.");
|
||||
return;
|
||||
@@ -170,12 +177,63 @@ public class CasinomainuiController {
|
||||
showAlert("Offline mode: cannot send login to server.");
|
||||
return;
|
||||
}
|
||||
|
||||
String trimmed = username.trim();
|
||||
try {
|
||||
lobbyClient.login(username);
|
||||
showAlert("Login sent: " + username);
|
||||
var result = lobbyClient.login(trimmed);
|
||||
String assigned = result != null ? result.getUsername() : trimmed;
|
||||
ClientApp.updateSharedUsername(assigned);
|
||||
if (chatController != null) {
|
||||
chatController.updateUsername(assigned);
|
||||
}
|
||||
updateUsernameFieldPresentation(assigned);
|
||||
if (loginButton != null) {
|
||||
loginButton.setText("Change Name");
|
||||
}
|
||||
return;
|
||||
} catch (RuntimeException loginError) {
|
||||
if (!containsProtocolError(loginError, "ALREADY_LOGGED_IN")) {
|
||||
LOGGER.error("Login failed: {}", loginError.getMessage());
|
||||
showAlert("Login failed: " + loginError.getMessage());
|
||||
return;
|
||||
}
|
||||
LOGGER.info("Session already logged in, trying username change");
|
||||
}
|
||||
|
||||
try {
|
||||
var result = lobbyClient.changeUsername(trimmed);
|
||||
String assigned = result != null ? result.getUsername() : trimmed;
|
||||
ClientApp.updateSharedUsername(assigned);
|
||||
if (chatController != null) {
|
||||
chatController.updateUsername(assigned);
|
||||
}
|
||||
updateUsernameFieldPresentation(assigned);
|
||||
if (loginButton != null) {
|
||||
loginButton.setText("Change Name");
|
||||
}
|
||||
} catch (RuntimeException e) {
|
||||
LOGGER.error("Login failed: {}", e.getMessage());
|
||||
showAlert("Login failed: " + e.getMessage());
|
||||
LOGGER.error("Change username failed: {}", e.getMessage());
|
||||
showAlert("Change username failed: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean containsProtocolError(RuntimeException error, String code) {
|
||||
String msg = error.getMessage();
|
||||
return msg != null && msg.contains(code);
|
||||
}
|
||||
|
||||
private void updateUsernameFieldPresentation(String username) {
|
||||
if (usernameField == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (username != null && !username.isBlank()) {
|
||||
usernameField.setText(username.trim());
|
||||
usernameField.positionCaret(usernameField.getText().length());
|
||||
usernameField.setPromptText("Username");
|
||||
} else {
|
||||
usernameField.clear();
|
||||
usernameField.setPromptText("Username");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username.ChangeUsernameHandler;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username.ChangeUsernameParser;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username.ChangeUsernameRequest;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.check_nick.CheckUsernameHandler;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.check_nick.CheckUsernameParser;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.app.commands.check_nick.CheckUsernameRequest;
|
||||
@@ -168,6 +171,15 @@ public class ServerApp {
|
||||
commandRouter.register(
|
||||
LoginRequest.class, new LoginHandler(responseDispatcher, userRegistry));
|
||||
|
||||
parserDispatcher.register("CHANGE_USERNAME", new ChangeUsernameParser());
|
||||
commandRouter.register(
|
||||
ChangeUsernameRequest.class,
|
||||
new ChangeUsernameHandler(
|
||||
responseDispatcher,
|
||||
userRegistry,
|
||||
context.lobbyManager(),
|
||||
context.sessionManager()));
|
||||
|
||||
parserDispatcher.register("LOGOUT", new LogoutParser());
|
||||
commandRouter.register(
|
||||
LogoutRequest.class, new LogoutHandler(responseDispatcher, userRegistry));
|
||||
|
||||
+112
@@ -0,0 +1,112 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.LobbyManager;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.UserRegistry;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.command.execution.CommandHandler;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.RequestContext;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.ErrorResponse;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.SuccessResponse;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.builder.ResponseBodyBuilder;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.dispatcher.ResponseDispatcher;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.sessions.Session;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.sessions.SessionManager;
|
||||
import java.util.Optional;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/** Handles CHANGE_USERNAME requests for already logged-in users. */
|
||||
public class ChangeUsernameHandler extends CommandHandler<ChangeUsernameRequest> {
|
||||
private static final Pattern VALID_USERNAME = Pattern.compile("[a-zA-Z0-9_-]+");
|
||||
private final UserRegistry userRegistry;
|
||||
private final LobbyManager lobbyManager;
|
||||
private final SessionManager sessionManager;
|
||||
|
||||
/**
|
||||
* @param responseDispatcher dispatcher used for responses
|
||||
* @param userRegistry registry containing all users
|
||||
* @param lobbyManager lobby manager used to keep lobby/game mappings in sync
|
||||
* @param sessionManager session manager used to broadcast rename events
|
||||
*/
|
||||
public ChangeUsernameHandler(
|
||||
ResponseDispatcher responseDispatcher,
|
||||
UserRegistry userRegistry,
|
||||
LobbyManager lobbyManager,
|
||||
SessionManager sessionManager) {
|
||||
super(responseDispatcher);
|
||||
this.userRegistry = userRegistry;
|
||||
this.lobbyManager = lobbyManager;
|
||||
this.sessionManager = sessionManager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(ChangeUsernameRequest request) {
|
||||
Optional<User> user = userRegistry.getBySessionId(request.getSessionId());
|
||||
if (user.isEmpty()) {
|
||||
responseDispatcher.dispatch(
|
||||
new ErrorResponse(
|
||||
request.getContext(),
|
||||
"USER_NOT_LOGGED_IN",
|
||||
"This session is not associated with an active user."));
|
||||
return;
|
||||
}
|
||||
|
||||
String newUsername = request.getUsername() == null ? "" : request.getUsername().trim();
|
||||
if (newUsername.isEmpty() || !VALID_USERNAME.matcher(newUsername).matches()) {
|
||||
responseDispatcher.dispatch(
|
||||
new ErrorResponse(
|
||||
request.getContext(),
|
||||
"INVALID_USERNAME",
|
||||
"Only letters, numbers, '_' and '-' are allowed."));
|
||||
return;
|
||||
}
|
||||
|
||||
User currentUser = user.get();
|
||||
String oldUsername = currentUser.getName();
|
||||
boolean changed = userRegistry.changeUsername(currentUser.getId(), newUsername);
|
||||
if (!changed) {
|
||||
responseDispatcher.dispatch(
|
||||
new ErrorResponse(
|
||||
request.getContext(),
|
||||
"USERNAME_TAKEN",
|
||||
"The requested username is already taken."));
|
||||
return;
|
||||
}
|
||||
|
||||
boolean lobbySynced =
|
||||
lobbyManager == null || lobbyManager.renamePlayer(oldUsername, newUsername);
|
||||
if (!lobbySynced) {
|
||||
userRegistry.changeUsername(currentUser.getId(), oldUsername);
|
||||
responseDispatcher.dispatch(
|
||||
new ErrorResponse(
|
||||
request.getContext(),
|
||||
"RENAME_CONFLICT",
|
||||
"Could not update username in current lobby/game state."));
|
||||
return;
|
||||
}
|
||||
|
||||
responseDispatcher.dispatch(
|
||||
new ChangeUsernameResponse(
|
||||
request.getContext(), currentUser.getName(), currentUser.getId()));
|
||||
|
||||
broadcastUsernameChanged(oldUsername, currentUser.getName());
|
||||
}
|
||||
|
||||
private void broadcastUsernameChanged(String oldUsername, String newUsername) {
|
||||
if (sessionManager == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (Session session : sessionManager.getAllSessions()) {
|
||||
RequestContext ctx = new RequestContext(session.getId(), 0);
|
||||
SuccessResponse ev =
|
||||
new SuccessResponse(
|
||||
ctx,
|
||||
new ResponseBodyBuilder()
|
||||
.param("EVENT", "USERNAME_CHANGED")
|
||||
.param("OLD_USERNAME", oldUsername)
|
||||
.param("NEW_USERNAME", newUsername)
|
||||
.build()) {};
|
||||
responseDispatcher.dispatch(ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
+15
@@ -0,0 +1,15 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.command.parsing.CommandParser;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.PrimitiveRequest;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.accessor.RequestParameterAccessor;
|
||||
|
||||
/** Parses CHANGE_USERNAME requests. */
|
||||
public class ChangeUsernameParser implements CommandParser<ChangeUsernameRequest> {
|
||||
@Override
|
||||
public ChangeUsernameRequest parse(PrimitiveRequest primitiveRequest) {
|
||||
RequestParameterAccessor accessor =
|
||||
new RequestParameterAccessor(primitiveRequest.parameters());
|
||||
return new ChangeUsernameRequest(primitiveRequest.context(), accessor.require("USERNAME"));
|
||||
}
|
||||
}
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.Request;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.RequestContext;
|
||||
|
||||
/** Request used to change the username of the current session user. */
|
||||
public class ChangeUsernameRequest extends Request {
|
||||
private final String username;
|
||||
|
||||
/**
|
||||
* @param context request context for responses
|
||||
* @param username desired new username
|
||||
*/
|
||||
public ChangeUsernameRequest(RequestContext context, String username) {
|
||||
super(context);
|
||||
this.username = username;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return desired new username
|
||||
*/
|
||||
public String getUsername() {
|
||||
return username;
|
||||
}
|
||||
}
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server.app.commands.change_username;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.UserId;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.request.RequestContext;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.SuccessResponse;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.builder.ResponseBodyBuilder;
|
||||
|
||||
/** Response for successful username changes. */
|
||||
public class ChangeUsernameResponse extends SuccessResponse {
|
||||
/**
|
||||
* @param context request context
|
||||
* @param username current username after the rename operation
|
||||
* @param id user id of renamed user
|
||||
*/
|
||||
public ChangeUsernameResponse(RequestContext context, String username, UserId id) {
|
||||
super(
|
||||
context,
|
||||
new ResponseBodyBuilder()
|
||||
.param("USERNAME", username)
|
||||
.param("ID", id.value())
|
||||
.build());
|
||||
}
|
||||
}
|
||||
+6
@@ -9,6 +9,7 @@ import ch.unibas.dmi.dbis.cs108.casono.server.domain.user.UserRegistry;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.command.execution.CommandHandler;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.OkResponse;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.network.protocol.response.dispatcher.ResponseDispatcher;
|
||||
import java.util.Optional;
|
||||
|
||||
public class SendMessageHandler extends CommandHandler<SendMessageRequest> {
|
||||
private final UserRegistry userRegistry;
|
||||
@@ -39,6 +40,11 @@ public class SendMessageHandler extends CommandHandler<SendMessageRequest> {
|
||||
@Override
|
||||
public void execute(SendMessageRequest request) {
|
||||
Message message = request.getMessage();
|
||||
Optional<ch.unibas.dmi.dbis.cs108.casono.server.domain.user.User> senderUser =
|
||||
userRegistry.getBySessionId(request.getSessionId());
|
||||
if (senderUser.isPresent()) {
|
||||
message.sender = senderUser.get().getName();
|
||||
}
|
||||
broadcast(request, message);
|
||||
OkResponse response = new OkResponse(request.getContext());
|
||||
responseDispatcher.dispatch(response);
|
||||
|
||||
@@ -61,6 +61,35 @@ public class GameController {
|
||||
engine.getState().addPlayer(name, chips);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renames a player id in the controller list and underlying game state.
|
||||
*
|
||||
* @param oldId old player id
|
||||
* @param newId new player id
|
||||
* @return true if rename succeeded
|
||||
*/
|
||||
public boolean renamePlayer(PlayerId oldId, PlayerId newId) {
|
||||
if (oldId == null || newId == null) {
|
||||
return false;
|
||||
}
|
||||
if (oldId.equals(newId)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int idx = players.indexOf(oldId);
|
||||
if (idx < 0 || players.contains(newId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean stateRenamed = engine.getState().renamePlayerId(oldId, newId);
|
||||
if (!stateRenamed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
players.set(idx, newId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes a new hand by preparing the deck, setting the phase to PREFLOP, rotating the
|
||||
* dealer, dealing hole cards, posting blinds, and setting the first active player.
|
||||
|
||||
@@ -49,6 +49,16 @@ public class Player {
|
||||
return id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the player's id. This is used when a username change is propagated into an already
|
||||
* running game.
|
||||
*
|
||||
* @param id new player id
|
||||
*/
|
||||
public void setId(PlayerId id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the display name of the player. Currently identical to the player ID.
|
||||
*
|
||||
|
||||
@@ -174,6 +174,51 @@ public class GameState {
|
||||
holeCards.computeIfAbsent(id, k -> new ArrayList<>());
|
||||
}
|
||||
|
||||
/**
|
||||
* Renames a player id across all game-state structures.
|
||||
*
|
||||
* @param oldId existing player id
|
||||
* @param newId new player id
|
||||
* @return true if the rename was applied, false otherwise
|
||||
*/
|
||||
public synchronized boolean renamePlayerId(PlayerId oldId, PlayerId newId) {
|
||||
if (oldId == null || newId == null) {
|
||||
return false;
|
||||
}
|
||||
if (!players.containsKey(oldId)) {
|
||||
return false;
|
||||
}
|
||||
if (oldId.equals(newId)) {
|
||||
return true;
|
||||
}
|
||||
if (players.containsKey(newId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Player player = players.remove(oldId);
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
player.setId(newId);
|
||||
players.put(newId, player);
|
||||
|
||||
int idx = playerOrder.indexOf(oldId);
|
||||
if (idx >= 0) {
|
||||
playerOrder.set(idx, newId);
|
||||
}
|
||||
|
||||
moveMapEntry(currentBets, oldId, newId, 0);
|
||||
moveMapEntry(playerBetCommitments, oldId, newId, 0);
|
||||
moveMapEntry(holeCards, oldId, newId, new ArrayList<>());
|
||||
return true;
|
||||
}
|
||||
|
||||
private <T> void moveMapEntry(
|
||||
Map<PlayerId, T> map, PlayerId oldId, PlayerId newId, T fallback) {
|
||||
T value = map.remove(oldId);
|
||||
map.put(newId, value != null ? value : fallback);
|
||||
}
|
||||
|
||||
// Betting
|
||||
public int getCurrentBet(PlayerId playerId) {
|
||||
return currentBets.getOrDefault(playerId, 0);
|
||||
|
||||
@@ -70,6 +70,30 @@ public class Lobby {
|
||||
return playerNames.remove(playerName);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renames a player in this lobby's player list.
|
||||
*
|
||||
* @param oldName old username
|
||||
* @param newName new username
|
||||
* @return true if renamed successfully
|
||||
*/
|
||||
public boolean renamePlayer(String oldName, String newName) {
|
||||
if (oldName == null || newName == null) {
|
||||
return false;
|
||||
}
|
||||
synchronized (playerNames) {
|
||||
if (oldName.equals(newName)) {
|
||||
return playerNames.contains(oldName);
|
||||
}
|
||||
int idx = playerNames.indexOf(oldName);
|
||||
if (idx < 0 || playerNames.contains(newName)) {
|
||||
return false;
|
||||
}
|
||||
playerNames.set(idx, newName);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void initGame(GameController controller) {
|
||||
this.gameController = controller;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby;
|
||||
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.game.player.PlayerId;
|
||||
import ch.unibas.dmi.dbis.cs108.casono.server.domain.lobby.Lobby.AddResult;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
@@ -170,6 +171,56 @@ public class LobbyManager {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renames a player across lobby mapping, lobby player list and running game ids.
|
||||
*
|
||||
* @param oldUsername old username
|
||||
* @param newUsername new username
|
||||
* @return true if rename was applied
|
||||
*/
|
||||
public synchronized boolean renamePlayer(String oldUsername, String newUsername) {
|
||||
if (oldUsername == null || newUsername == null) {
|
||||
return false;
|
||||
}
|
||||
if (oldUsername.equals(newUsername)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
LobbyId lobbyId = playerToLobby.get(oldUsername);
|
||||
if (lobbyId == null) {
|
||||
return true;
|
||||
}
|
||||
if (playerToLobby.containsKey(newUsername)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Lobby lobby = activeLobbies.get(lobbyId);
|
||||
if (lobby == null) {
|
||||
playerToLobby.remove(oldUsername);
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean lobbyRenamed = lobby.renamePlayer(oldUsername, newUsername);
|
||||
if (!lobbyRenamed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (lobby.getGameController() != null) {
|
||||
boolean gameRenamed =
|
||||
lobby.getGameController()
|
||||
.renamePlayer(PlayerId.of(oldUsername), PlayerId.of(newUsername));
|
||||
if (!gameRenamed) {
|
||||
// Best-effort rollback to keep structures consistent.
|
||||
lobby.renamePlayer(newUsername, oldUsername);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
playerToLobby.remove(oldUsername);
|
||||
playerToLobby.put(newUsername, lobbyId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply the given action to every player username in the lobby identified by {@code lobbyId}.
|
||||
* This is a small helper that keeps iteration logic centralized and avoids leaking internal
|
||||
|
||||
@@ -200,6 +200,10 @@ public class UserRegistry {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (user.getName().equals(newName)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (byName.containsKey(newName)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -81,25 +81,24 @@
|
||||
</GridPane.margin>
|
||||
</Button>
|
||||
|
||||
<!-- Username input and login button -->
|
||||
<!-- <HBox alignment="CENTER_LEFT" spacing="10"-->
|
||||
<!-- GridPane.rowIndex="0"-->
|
||||
<!-- GridPane.columnIndex="0"-->
|
||||
<!-- GridPane.halignment="LEFT"-->
|
||||
<!-- GridPane.valignment="TOP">-->
|
||||
<!-- <GridPane.margin>-->
|
||||
<!-- <!– place below the 'CREATE A LOBBY' button –>-->
|
||||
<!-- <Insets top="100" left="20" />-->
|
||||
<!-- </GridPane.margin>-->
|
||||
<!-- <TextField fx:id="usernameField"-->
|
||||
<!-- promptText="Username"-->
|
||||
<!-- styleClass="gray-input-field"-->
|
||||
<!-- maxWidth="180" />-->
|
||||
<!-- <Button text="Login"-->
|
||||
<!-- fx:id="loginButton"-->
|
||||
<!-- onAction="#handleLoginButton"-->
|
||||
<!-- styleClass="button-create-lobby" />-->
|
||||
<!-- </HBox>-->
|
||||
<!-- Username input and login/change button -->
|
||||
<HBox alignment="CENTER_LEFT" spacing="10"
|
||||
GridPane.rowIndex="0"
|
||||
GridPane.columnIndex="0"
|
||||
GridPane.halignment="LEFT"
|
||||
GridPane.valignment="TOP">
|
||||
<GridPane.margin>
|
||||
<Insets top="100" left="20" />
|
||||
</GridPane.margin>
|
||||
<TextField fx:id="usernameField"
|
||||
promptText="Username"
|
||||
styleClass="gray-input-field"
|
||||
maxWidth="180" />
|
||||
<Button text="Apply Name"
|
||||
fx:id="loginButton"
|
||||
onAction="#handleLoginButton"
|
||||
styleClass="button-create-lobby" />
|
||||
</HBox>
|
||||
|
||||
<VBox fx:id="casinoTable"
|
||||
alignment="CENTER"
|
||||
|
||||
Reference in New Issue
Block a user