Remove animations from cards and the pot to improve usability, make the game interface more stable, and enhance the glass themes

This commit is contained in:
Julian Kropff
2026-05-08 12:57:32 +02:00
parent 3100e4008d
commit 394cdf4ea1
3 changed files with 99 additions and 52 deletions
@@ -224,6 +224,10 @@
-fx-opacity: 1;
}
/*.community-card:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.player-card {
-fx-effect: dropshadow(one-pass-box, rgba(255, 255, 255, 0.8), 0, 0, 3, 3);
@@ -238,6 +242,10 @@
-fx-opacity: 1;
}
/*.player-card:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.player-card.player-cards-active-turn {
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
@@ -246,10 +254,18 @@
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.dealer-box:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.chips-icon {
-fx-effect: dropshadow(one-pass-box, rgba(255, 255, 255, 0.8), 0, 0, 3, 3);
}
/*.chips-icon:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.dealer-icon {
-fx-effect: dropshadow(one-pass-box, rgba(255, 255, 255, 0.8), 0, 0, 3, 3);
}
@@ -446,10 +462,10 @@
-fx-border-color: #ffffff;
}
.notebook.player-active-turn {
/* Active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.notebook.player-active-turn {*/
/* !* Active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);*/
/*}*/
.notebook-header {
-fx-background-color: #000000;
@@ -527,10 +543,10 @@
-fx-border-color: #ffffff;
}
.settings-box.player-active-turn {
/* Active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.settings-box.player-active-turn {*/
/* !* Active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);*/
/*}*/
.settings-header {
-fx-background-color: transparent;
@@ -23,12 +23,12 @@
-fx-background-color:
linear-gradient(
to bottom right,
rgba(255 ,255 ,255 ,0.38),
rgba(255 ,255 ,255 ,0.18)
rgba(255 ,255 ,255 ,0.18),
rgba(255 ,255 ,255 ,0.08)
);
-fx-background-radius: 210;
-fx-border-radius: 200;
-fx-border-color: rgba(255, 255, 255, 0.40);
-fx-border-color: rgba(255, 255, 255, 0.25);
-fx-border-width: 12;
/*-fx-min-height: 60vh;*/
/*-fx-max-height: 60vh;*/
@@ -37,7 +37,7 @@
-fx-effect:
dropshadow(
gaussian,
rgba(0 ,0 ,0 , 0.45),
rgba(0 ,0 ,0 , 0.25),
40,
0.2,
0,
@@ -370,6 +370,10 @@
-fx-opacity: 1;
}
.community-card:hover {
-fx-translate-y: -3;
}
.player-card {
-fx-effect:
dropshadow(
@@ -392,6 +396,10 @@
-fx-opacity: 1;
}
.player-card:hover {
-fx-translate-y: -3;
}
.player-card.player-cards-active-turn {
-fx-effect:
dropshadow(
@@ -416,6 +424,10 @@
);
}
/*.dealer-box:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.chips-icon {
-fx-effect:
dropshadow(
@@ -428,6 +440,10 @@
) !important;
}
/*.chips-icon:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.dealer-icon {
-fx-effect:
dropshadow(
@@ -733,20 +749,20 @@
rgba(255, 255, 255, 0.55);
}
.notebook.player-active-turn {
/* active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-border-color:
rgba(184, 134, 11, 0.55);
-fx-effect:
dropshadow(
gaussian,
rgba(184, 134, 11, 0.45),
40,
0.2,
0,
12
);
}
/*.notebook.player-active-turn {*/
/* !* active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-border-color:*/
/* rgba(184, 134, 11, 0.55);*/
/* -fx-effect:*/
/* dropshadow(*/
/* gaussian,*/
/* rgba(184, 134, 11, 0.45),*/
/* 40,*/
/* 0.2,*/
/* 0,*/
/* 12*/
/* );*/
/*}*/
.notebook-header {
-fx-background-color: transparent !important;
@@ -861,20 +877,20 @@
rgba(255, 255, 255, 0.55);
}
.settings-box.player-active-turn {
/* Active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-border-color:
rgba(184, 134, 11, 0.55);
-fx-effect:
dropshadow(
gaussian,
rgba(184, 134, 11, 0.45),
40,
0.2,
0,
12
);
}
/*.settings-box.player-active-turn {*/
/* !* Active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-border-color:*/
/* rgba(184, 134, 11, 0.55);*/
/* -fx-effect:*/
/* dropshadow(*/
/* gaussian,*/
/* rgba(184, 134, 11, 0.45),*/
/* 40,*/
/* 0.2,*/
/* 0,*/
/* 12*/
/* );*/
/*}*/
.settings-header {
-fx-background-color: transparent;
@@ -962,18 +978,18 @@
-fx-background-color:
linear-gradient(
to bottom right,
rgba(255, 255, 255, 0.38),
rgba(255, 255, 255, 0.18)
rgba(255, 255, 255, 0.18),
rgba(255, 255, 255, 0.08)
) !important;
-fx-background-radius: 58;
-fx-border-radius: 50;
-fx-border-color: rgba(255, 255, 255, 0.40) !important;
-fx-border-color: rgba(255, 255, 255, 0.25) !important;
-fx-border-width: 12;
-fx-padding: 20;
-fx-effect:
dropshadow(
gaussian,
rgba(255, 255, 255, 0.45),
rgba(255, 255, 255, 0.25),
40,
0.2,
0,
@@ -224,6 +224,10 @@
-fx-opacity: 1;
}
/*.community-card:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.player-card {
-fx-effect: dropshadow(one-pass-box, rgba(0, 0, 0, 0.8), 0, 0, 3, 3);
@@ -238,6 +242,10 @@
-fx-opacity: 1;
}
/*.player-card:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.player-card.player-cards-active-turn {
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
@@ -246,10 +254,17 @@
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.dealer-box:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.chips-icon {
-fx-effect: dropshadow(one-pass-box, rgba(0, 0, 0, 0.8), 0, 0, 3, 3);
}
/*.chips-icon:hover {*/
/* -fx-translate-y: -3;*/
/*}*/
.dealer-icon {
-fx-effect: dropshadow(one-pass-box, rgba(0, 0, 0, 0.8), 0, 0, 3, 3);
@@ -447,10 +462,10 @@
-fx-border-color: #ffffff;
}
.notebook.player-active-turn {
/* Active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.notebook.player-active-turn {*/
/* !* Active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);*/
/*}*/
.notebook-header {
-fx-background-color: rgb(13, 158, 59);
@@ -529,10 +544,10 @@
-fx-border-color: #ffffff;
}
.settings-box.player-active-turn {
/* Active turn should only change the shadow to avoid flicker/transparency jumps. */
-fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);
}
/*.settings-box.player-active-turn {*/
/* !* Active turn should only change the shadow to avoid flicker/transparency jumps. *!*/
/* -fx-effect: dropshadow(one-pass-box, rgb(184, 134, 11), 0, 0, 5, 5);*/
/*}*/
.settings-header {
-fx-background-color: transparent;