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@@ -1,25 +1,3 @@
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> [!IMPORTANT]
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> ## Programming Project (CS108)
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>
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> - **Course:** Programmierprojekt (CS108)
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> - **Semester:** FS26
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> - **Institution:** University of Basel
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> - **Duration:** 18 February 2026 – 29 June 2026
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> - **Project Type:** Group Project
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> - **Project members:** Mathis Ginkel, Julian Kropff, Jona Walpert and me (Lars Winzer)
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>
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> ### Topic
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>
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> As part of the *Programming Project* course (CS108) for the semester FS26 at the University of Basel, we developed a computer game implementation of the popular card game Poker.
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>
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> The project's focus was networking and distributed systems design. A key aspect of the implementation was the development and integration of a custom protocol specifically designed for client-server communication. This protocol handled game state synchronization, player actions, lobby and global chat functionality, and real-time updates across the network.
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>
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> ### Contribution Context
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>
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> This repository contains work created during the official duration of the course in collaboration with three other students.
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>
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> Further information regarding individual contributions, repository state, synchronization status, and project ownership may be documented separately within this repository.
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<div align="center">
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<img src="documents/images/logo.png" alt="Game Logo" width="200"/>
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</div>
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@@ -134,7 +134,7 @@
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<article class="media-card">
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<h3 data-i18n="mediaTrailer">Trailer</h3>
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<video controls playsinline preload="metadata" loading="lazy">
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<source src="casono-trailer.mp4" type="video/mp4">
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<source src="Casono-Trailer.webm" type="video/webm">
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<span data-i18n="videoFallback">Ihr Browser unterstützt das Video-Tag nicht.</span>
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</video>
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</article>
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