Add: client chat architecture for lobby and global chat
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<?xml version="1.0" encoding="UTF-8"?>
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<?import javafx.scene.control.*?>
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<?import javafx.scene.layout.*?>
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<?import javafx.geometry.Insets?>
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<!--
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Dieses Fenster wird später mit den Serveranfragen verknüpft,
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um Nachrichten von Mitspielern und Systemmeldungen in Echtzeit anzuzeigen.
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Der Chat unterscheidet intern zwischen:
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- Player-to-Player (Privater 2-Personen-Chat)
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- Lobby-Chat (Aktueller Raum)
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- Globaler Chat (Gesamter Server)
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Features, die später implementiert werden sollen:
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- Schicke Chat-Bubbles mit Namen und Uhrzeit.
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-->
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<VBox xmlns="http://javafx.com/javafx/21"
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xmlns:fx="http://javafx.com/fxml/1"
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fx:controller="ch.unibas.dmi.dbis.cs108.casono.client.ui.chatui.ChatViewController"
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alignment="CENTER"
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stylesheets="@chatui.css">
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<!-- Innenabstand: Schafft oben, rechts und unten 30 Pixel Platz, links nur 10 Pixel (asymmetrisch) -->
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<padding>
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<Insets top="30" right="30" bottom="30" left="10"/>
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</padding>
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<children>
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<fx:include source="globalchat.fxml"/>
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<fx:include source="lobbychat.fxml"/>
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<fx:include source="whisperchat.fxml"/>
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<ButtonBar fx:id="buttonBar">
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<padding>
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<Insets>...</Insets>
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</padding>
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<buttons>
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<ToggleButton fx:id="changeGlobalChatButton" text="Global Chat" onAction="#" styleClass="yellow-button"/>
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<ToggleButton fx:id="changeLobbyChatButton" text="Lobby Chat" onAction="#" styleClass="yellow-button"/>
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<ToggleButton fx:id="changeWhisperChatButton" text="Whisper Chat" onAction="#" styleClass="yellow-button"/>
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</buttons>
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</ButtonBar>
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</children>
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</VBox>
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