Resolve Conflicts
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<?xml version="1.0" encoding="UTF-8"?>
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<?import javafx.geometry.*?>
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<?import javafx.scene.control.*?>
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<?import javafx.scene.layout.*?>
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<!--
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Dieses Fenster wird später mit den Serveranfragen verknüpft,
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um Nachrichten von Mitspielern und Systemmeldungen in Echtzeit anzuzeigen.
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Der Chat unterscheidet intern zwischen:
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- Player-to-Player (Privater 2-Personen-Chat)
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- Lobby-Chat (Aktueller Raum)
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- Globaler Chat (Gesamter Server)
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Features, die später implementiert werden sollen:
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- Schicke Chat-Bubbles mit Namen und Uhrzeit.
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-->
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<VBox xmlns="http://javafx.com/javafx/21"
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xmlns:fx="http://javafx.com/fxml/1"
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fx:controller="ch.unibas.dmi.dbis.cs108.casono.client.ui.chatui.ChatViewController"
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alignment="CENTER"
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stylesheets="@chatui.css">
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<!-- Innenabstand: Schafft oben, rechts und unten 30 Pixel Platz, links nur 10 Pixel (asymmetrisch) -->
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<padding>
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<Insets top="30" right="30" bottom="30" left="10"/>
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</padding>
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<children>
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<VBox VBox.vgrow="ALWAYS"
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styleClass="chat-box"
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spacing="10"
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maxWidth="Infinity">
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<children>
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<Label text="== CHAT ==" styleClass="chat-header" alignment="CENTER" maxWidth="Infinity"/>
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<Region minHeight="4" styleClass="chat-separator"/>
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<!-- Chatnachrichten werden hier hinzugefügt -->
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<ScrollPane fx:id="chatScrollPane" fitToWidth="true" vbarPolicy="AS_NEEDED" hbarPolicy="NEVER" VBox.vgrow="ALWAYS" styleClass="chat-scroll-pane">
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<content>
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<VBox fx:id="chatVBox" spacing="10" styleClass="chat-VBox"/>
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</content>
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</ScrollPane>
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<!-- Eingabebereich -->
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<HBox spacing="10">
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<!-- TODO: Größe des TextFields dynamisch anpassen -->
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<TextField fx:id="inputField" HBox.hgrow="ALWAYS" promptText="Nachricht eingeben..." styleClass="gray-input-field" onAction="#sendMessage"/>
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<Button fx:id="sendButton" text="SENDEN" onAction="#sendMessage" styleClass="yellow-button"/>
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<Button fx:id="refreshButton" text="NEU" onAction="#showMessage" styleClass="yellow-button"/>
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</HBox>
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</children>
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</VBox>
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</children>
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</VBox>
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