Style: translate comments to english
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@@ -5,10 +5,11 @@
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<?import javafx.geometry.Insets?>
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<!--
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TODO: Haupt-platzhalter für spieler-status & eingabe.
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Dieses Layout dient aktuell der visuellen Struktur. Sobald die GameEngine und
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Serveranfragen (API/Requests) durchgeführt werden können, werden Name, Kontostand
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und Status-Anzeigen dynamisch mit Echtzeit-Daten vom Server befüllt.
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TODO: Main placeholder for player status & input.
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This layout currently serves as a visual structure. As soon as the game engine and
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server requests (API/requests) can be processed, the name, account balance
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and status displays will be dynamically populated with real-time data from the server.
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-->
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<VBox fx:id="playerStatusBox"
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@@ -20,7 +21,7 @@
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spacing="0">
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<children>
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<!-- Bereich für den Spielernamen -->
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<!-- Area for player name -->
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<HBox styleClass="status-inner-box-top"
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alignment="CENTER_LEFT"
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maxWidth="Infinity"
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@@ -31,11 +32,11 @@
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</padding>
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<Label text="NAME: " styleClass="status-label-small"/>
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<!-- TODO: fx:id="playerName": Wird später durch den User-Namen aus der Server-Abfrage ersetzt -->
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<!-- TODO: fx:id="playerName": Will later be replaced by the username from the server query -->
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<Label fx:id="playerName" text="SPIELER" styleClass="status-value-text"/>
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</HBox>
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<!-- Schaft platz zwischen den Boxen -->
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<!-- Shaft space between the boxes -->
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<HBox styleClass="status-inner-box-midle"
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alignment="CENTER_LEFT"
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maxWidth="Infinity"
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@@ -46,7 +47,7 @@
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</padding>
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</HBox>
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<!-- Anzeige des Kapitals/Geldstands -->
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<!-- Display of capital/money balance -->
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<HBox styleClass="status-inner-box-bottom"
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alignment="CENTER_LEFT"
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maxWidth="Infinity"
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@@ -60,7 +61,7 @@
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<Label fx:id="playerMoney" text="0 $" styleClass="status-value-money"/>
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</HBox>
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<!-- TODO: User-Logo oder Icon: Platzhalter für das Profilbild oder das individuelle Logo des Spielers -->
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<!-- TODO: User logo or icon: Placeholder for the profile picture or the player's individual logo -->
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<Pane prefHeight="0" maxWidth="Infinity">
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<Region styleClass="status-circle"
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layoutX="-10"
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